The Division Makes Its Way to the Tabletop Gaming World as a Deeply Strategic TTRPG

The gritty world of Tom Clancy’s The Division is being adapted into a dice-based role-playing experience. A partnership was established to create a TTRPG that explores the franchise’s apocalyptic setting. This initiative was revealed, with a funding drive scheduled to launch in April of 2026.

"This project will bring the franchise’s distinctive tension, tactical intensity, and memorable setting to the table, offering fans a fresh avenue to engage with The Division through immersive storytelling and mission-based gameplay," states an official release.

Initial offerings will include a starter set, core rulebooks, a GM screen, miniatures, and several deluxe editions.

Exploring The Division's Apocalyptic World

In this universe, a deadly virus known as Green Poison was released in NYC, sending the United States into chaos. As the crisis worsens, civil order breaks down and violent factions emerge, transforming the city into a warzone. To preserve law and order, the government {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.

Development on the game has been underway for about three years, and it is reportedly complete. The upcoming Kickstarter campaign will serve as a preorder system to access a wider market, specifically in the United States. Manufacturing is slated to begin right after the campaign, with shipping projected for later in 2026.

A Streamlined Tactical System: The GRIS System

An early look at the game's rules confirms it uses 10-sided dice exclusively through its new GRIS system, promoting a streamlined and tactical style. Players leverage skills or traits to roll a handful of dice, usually between one and five d10s.

  • Instead of summing the total, participants choose a single “result die” from the group.
  • This die is then compared against a set challenge number.
  • Achieving a perfect 10 grants additional bonuses, such as increased harm or enhanced aid.

Combat Emphasize Positioning and Situational Insight

Fights prioritize positioning and environmental awareness, mirroring the source material. Elements like cover, height advantage, or visibility directly influence dice rolls. This system is designed to reward coordination and smart positioning over raw numbers.

A Novel Health Mechanic

The way injuries is tracked adds a compelling narrative layer. Operatives have a injury limit; taking heavy hits weakens their capabilities by decreasing the size of their dice pool.

  1. At zero health, an agent collapses, but they’re not knocked out.
  2. They can still crawl and take limited actions, simulating the "downed" state seen in many shooter games.
  3. Any player knocked down must roll on a injury chart, potentially gaining lingering conditions like trauma or crippling injuries.

An Introductory Adventure

A publicly available introductory rulebook is promised in the near future. It includes a pre-made starting adventure called Ashes of Murray Hill. In this mission, players lead the search for a lost doctor squad and must thwart an assault by the notorious Rikers faction, who have seized control of that Manhattan district. More specifics and the complete product lineup are expected to be unveiled closer to the campaign launch.

Joshua Carter
Joshua Carter

A passionate gamer and writer with over a decade of experience in competitive gaming and content creation.

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